﻿using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace YunBox2.Client.Foundation
{
	/// <summary>
	/// BoardMaterialDialog.xaml 的交互逻辑
	/// </summary>
	[Export("BoardMaerialView",typeof(BoardMaterialView))]public partial class BoardMaterialView : UserControl
	{
        [ImportingConstructor]
		public BoardMaterialView()
		{
			this.InitializeComponent();
			
			// 在此点之下插入创建对象所需的代码。
		}
        [Import]
	    ViewModels.BoardMaterialViewModel ViewModel
	    {
	        set
	        {
	            DataContext = value;
	        }
	    }
	}
}